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Creating Realistic Atmospheric & Volumetric Effects in 3ds Max
Wed, Feb 25
|Webinar
This session explores how atmospheric and volumetric effects in 3ds Max can dramatically enhance realism, depth, and mood in 3D scenes.
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Time & Location
Feb 25, 2026, 3:00 PM – 4:00 PM GMT+8
Webinar
About the event

This session explores how atmospheric and volumetric effects in 3ds Max can dramatically enhance realism, depth, and mood in 3D scenes.
Participants will learn practical workflows for creating effects such as fog, haze, smoke, and volumetric light, and understand how lighting and volume density work together to achieve cinematic results.
What You’ll Learn:
1. Understand of atmospheric and volumetric effects and how they enhance realism and mood.
2. Learn practical workflows for creating fog, haze, smoke, and light beams in 3ds Max.
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